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The Master Plan Of Doctor Doom
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Brogin shoots a "cosmic ray gun" at The Thing, which turns him back into plain Ben Grimm - no match for someone with twelve times the strength of A Quite Strong man! If we're counting off Doctor Doom Character Tropes (and we surely are), we can definitely tick off "Amazingly useful bits of kit that never seem to get used again."
At this point we head back to the Baxter Building, where Reed Richards is trying to apologise to Sue by sneaking up and attacking her. He claims to be "just testing her reflexes", but this seems to be very much the actions of what modern science would call "a total prat". When Sue is unimpressed he confirms this diagnosis with some heinous sexism, to which she reacts rather excellently with "Go polish a test tube". Unfortunately for all concerned this sexism infects the rest of the story, as Sue thinks "I know he's right, that's why I'm angry" as the third member of Doom's squad arrives. This is Handsome Harry whose power is Being Handsome... sorry, Having Good Hearing, so when Sue turns invisible he's able to spot where she is and blast her with some Ether Mist, then carry her away. Doom has been watching all these and responds in his usual way when things are going well - a good old laugh. The final part of the plan kicks off with Ben Grimm apparently summoning Mr Fantastic with the FF Flare Gun. "Something must be wrong", he says when he sees it, "and it must be critical for him to use the flare signal!" Well, either that or he can't be bothered to use the phone. It is, of course, a trap, using yet another robot, which leads to Doom claiming victory. As usual he enjoys a good crow about it, and in doing so it's noticeable how his speech patterns have pretty much solidified into those of the Doctor Doom we will come to know later on. Any hint of slang or New Yorker-isms is gone, and instead he talks in a cool, calm manner without contractions. This refinement hasn't reached the artwork yet though, as Kirby depicts him sitting back in a distinctly relaxed fashion, feet up on the table. Doom is celebrating the fact that he's sent his lackeys into another dimension, ready to be called back when he needs them. Personally, if my boss tricked me into imprisonment I doubt I'd feel particular loyal to him afterwards, but as we've seen before, Doom tends to inspire loyalty wherever he goes.
Once he's concluded his Human Resources issues Doom goes back to look at his prisoners, who are in the process of escaping. A big fight ensues, during which Doom uses all of his technical devices to force the four to a standstill, making, as he says, them all look daft. Doom leaves the room and begins the final part of his plan. The story's been a huge amount of fun so far, and it climaxes with a fantastic bit of nuttiness that, in a less enjoyable comic, might seem shoehorned in, but here fits in with the general air of excitement. Doom has specifically brought the Fantastic Four to this warehouse because it's in the path of a Solar Wave which will react with Ionic Particles and thus be transferred to space "in some strange way." It's completely crazy, but also enormous fun, especially with Kirby's version of space encroaching, crammed with stars and planets. All looks lost, until Sue has an idea. She uses her new invisible force field (which she's developed since they last met Doom) to trap their nemesis on the other side of the wall. This forces him to climb back in through a hatch, at which point he trips over and, once again, falls into space. He really should be more careful. All that remains is for the FF to climb back through the hatch into safety, and then for the final caption to reassure readers that this is not the last they'll be seeing of Doom, and he'll be back once they've worked out how to do it! Clearly they didn't want readers to worry, and though it would be a few months before they did figure out how to get him back, it would be worth the wait!
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posted 28/2/2018 by Mark Hibbett
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